Xeno Online II Script | REROLL

Created by Dem#9507

Features:

  • REROLL
  • DEV NOTES:
  • This script depends on the trait you get not race.
local traits = {"Evil", "Royal", "Legendary", "Primal", "Ancient", "Yardratian", "Bojack", "Hit", "Meta"}


local function FireFakeSignal(Button) -- tobias' function script for button
   game:GetService("VirtualInputManager"):SendMouseButtonEvent(Button.AbsolutePosition.X + Button.AbsoluteSize.X / 2, Button.AbsolutePosition.Y + Button.AbsoluteSize.Y / 2 + 30, 0, true, Useless, 1)
   game:GetService("VirtualInputManager"):SendMouseButtonEvent(Button.AbsolutePosition.X + Button.AbsoluteSize.X / 2, Button.AbsolutePosition.Y + Button.AbsoluteSize.Y / 2 + 30, 0, false, Useless, 1)
end
while wait() do
   pcall(function()
if table.find(traits, tostring(game:GetService("Players").LocalPlayer.PlayerGui.BabaGUI.RerollFrame.Trait.Text):split(" ")[2]) == nil then
   FireFakeSignal(game:GetService("Players").LocalPlayer.PlayerGui.BabaGUI.RerollFrame.UseSpin)
   wait(10.25)
   else
       wait(0.5)
   game.Players.LocalPlayer:Kick(game:GetService("Players").LocalPlayer.PlayerGui.BabaGUI.RerollFrame.Trait.Text)
end
end)
end

ENJOY!

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