Build Tower Simulator Script | SCAFFOLD, PLACE BLOCKS ANYWHERE | OPEN SOURCE

Created by shitass

Features:

_G.Troll = true -- Change to false to disable the script

while _G.Troll == true do wait()
local lol = {
    [1] = CFrame.new(game.Players.LocalPlayer.Character["Left Leg"].Position), -- Change to whatever you want, can spawn blocks anywhere
    [2] = "Materials_5", -- Change to the material you want, to find it just count each block starting by the first one until the one you want,
    -- then thats the block ID
    [3] = game:GetService("Players").LocalPlayer,
    [4] = "map1"
}

game:GetService("ReplicatedStorage").remoteEvent.BuiltBlockEvent:FireServer(unpack(lol))
end
local a1 = {
    [1] = CFrame.new(game.Players.LocalPlayer.Character["Torso"].Position), -- Change this to the position you want, can be anything
    [2] = "Materials_23", -- Change material here
    [3] = game:GetService("Players").LocalPlayer,
    [4] = "map1"
}

game:GetService("ReplicatedStorage").remoteEvent.BuiltBlockEvent:FireServer(unpack(a1))