Post Views: 44
Created by Vault
Features:
- GOD MODE
- DEV NOTES:
- You cant sprint with godmode
local function GodMode()
game.Players.LocalPlayer.Character:WaitForChild("server_PickupSystem").RemoteEvent:FireServer(["OriginalDamage"] = 0/0, ["Softened"] = false, ["Broken"] = false, ["Model"] = game:GetService("Workspace").GameObjects.Physical.Map.Ground["Master Bedroom"], ["Range"] = 21.323659420013428, ["Damage"] = 0/0)
end
GodMode() -- dont know why i did this but if you reset then it will fire the remote event again so you dont have to execute it lol
game.Players.LocalPlayer.CharacterAdded:Connect(GodMode)