Anime Dimensions Simulator Script | SIMPLE AUTO DODGE SKILL

Png-2-5-300x169-1.png

Created by OreZAKung

Features:

_G.AutoDodgeSkill = true
_G.NameProof = true
_G.NoClipAfter = 999
_G.DodgeSize = 2.25
local list = {
   name = {"telegraph"},
   ping = 90,
   get_ping_cd = false,
}
if _G.Rec then _G.Rec:Disconnect() _G.Rec = nil end
_G.Rec = workspace.Folders.Debris.ChildAdded:Connect(function(v)
   if _G.AutoDodgeSkill and table.find(list.name,v.Name:lower()) and v.Material ~= Enum.Material.Neon then
       local op = v.Material
       wait(.4-(GetPing()))
       local a = v:Clone()
       local side = math.clamp(_G.DodgeSize,1.5,3)
       local Sizeto = v.Size + Vector3.new(side,100,side)
       a.Size = Vector3.new(0,100,v.Size.Z)
       if v.ClassName == "MeshPart" then
           a.Size = Vector3.new(0,0,100)
           Sizeto = v.Size + Vector3.new(side,side,100)
       end
       game:GetService("TweenService"):Create(a,TweenInfo.new(0.08),{Size = Sizeto}):Play()
       a.Anchored = true
       a.Transparency = 1
       a.CanCollide = true
       a.Name = "DODGEPART"
       a.Parent = v.Parent
       local start = tick()
       repeat
           wait()
       until tick() - start > _G.NoClipAfter or not v.Parent
       a:Destroy()
   end
end)

local Barrier = workspace.GameMap:FindFirstChild("Barrier",true)
if Barrier then Barrier:ClearAllChildren() end

function GetPing()
   spawn(function()
       if not list.get_ping_cd then
           list.get_ping_cd = true
           local PacketSend = tick()
           local Packet = game:GetService("ReplicatedStorage").RemoteFunctions.MainRemoteFunction:InvokeServer("CompleteDailyQuest","DailyQuest_DungeonClear")
           repeat task.wait() until Packet
           local Ping = tick() - PacketSend
           list.ping = Ping
           delay(1,function()
               list.get_ping_cd = false
           end)
       end
   end)
   return list.ping
end

function Connection(Char)
   local Human = Char:WaitForChild("Humanoid")
   local Root = Char:WaitForChild("HumanoidRootPart")
   local Name = Char:FindFirstChild("PlayerName",true)
   if _G.NameProof and Name then Name:Destroy() end
   while task.wait() do
       if not Root then break end
       local SpawnLocation = game.Players.LocalPlayer.RespawnLocation
       local CFR = Root.CFrame
       if SpawnLocation.Position.Y - CFR.p.Y > 30 then
           local RayParams = RaycastParams.new()
           RayParams.FilterDescendantsInstances = Char:GetDescendants()
           RayParams.FilterType = Enum.RaycastFilterType.Blacklist
           local Ray = workspace:Raycast(CFR.p,Vector3.new(0,-100,0),RayParams)
           if Ray then
               Root.CFrame = CFrame.new(CFR.X,SpawnLocation.Position.Y+15,CFR.Z)
           else
               Root.CFrame = SpawnLocation.CFrame
           end
       end
       Human:SetStateEnabled(14,false)
       Human:SetStateEnabled(1,false)
       if not Char then break end
   end
end

game.Players.LocalPlayer.CharacterAdded:Connect(Connection)
Connection(game.Players.LocalPlayer.Character)

 

ENJOY!

 

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script or Get it from Pastebin!

About Us

What is arponag.xyz? arponag.xyz is a website focused on releasing safe exploits, we only release the best and most trusted exploits on our website, guaranteed to satisfy you. Contact us [email protected]

Safety

Is this safe to use? Everything on the website has been scanned and tested by professionals and the community, we only release the best exploits for our users, so we make sure that our exploits won’t harm your devices, everything here is clean.

Copyright © 2018 – 2020 Arpon AG | All rights reserved |
Privacy Policy | Terms of Service