Break In Story Script | AUTOKILL BADGUYS, KILL ALL PLAYERS IN GAME, GODMODE

Created by BaconLord

Features:

  • AUTOKILL BADGUYS
spawn(function()
while wait() do
for i,v in pairs(game.Workspace.BadGuys:GetChildren()) do
game:GetService("ReplicatedStorage").RemoteEvents.HitBadguy:FireServer(v, 8)
end end end) end)
  • KILL ALL PLAYERS IN GAME
for i,v in pairs(game:GetService("Players"):GetDescendants()) do
if v:IsA("Player") then
if v ~= game.Players.LocalPlayer then
local args = {
[1] = 1,
[2] = game:GetService("Players")[v.Name]
}
game:GetService("ReplicatedStorage").RemoteEvents.ToxicDrown:FireServer(unpack(args))

end
end
end
  • GODMODE
while wait() do
               local args = {
[1] = "Apple"
}

game:GetService("ReplicatedStorage").RemoteEvents.GiveTool:FireServer(unpack(args))
local args = {
[1] = 15,
[2] = "Apple"
}

game:GetService("ReplicatedStorage").RemoteEvents.Energy:FireServer(unpack(args))
end

ENJOY!

 

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