Post Views: 26
Created by BaconLord
Features:
- AUTOKILL BADGUYS
spawn(function()
while wait() do
for i,v in pairs(game.Workspace.BadGuys:GetChildren()) do
game:GetService("ReplicatedStorage").RemoteEvents.HitBadguy:FireServer(v, 8)
end end end) end)
- KILL ALL PLAYERS IN GAME
for i,v in pairs(game:GetService("Players"):GetDescendants()) do
if v:IsA("Player") then
if v ~= game.Players.LocalPlayer then
local args = {
[1] = 1,
[2] = game:GetService("Players")[v.Name]
}
game:GetService("ReplicatedStorage").RemoteEvents.ToxicDrown:FireServer(unpack(args))
end
end
end
- GODMODE
while wait() do
local args = {
[1] = "Apple"
}
game:GetService("ReplicatedStorage").RemoteEvents.GiveTool:FireServer(unpack(args))
local args = {
[1] = 15,
[2] = "Apple"
}
game:GetService("ReplicatedStorage").RemoteEvents.Energy:FireServer(unpack(args))
end