Post Views: 71
Created by imnotabbdude
Features:
- INFINITE AMMO
- Infinite Ammo. Do not Reload or else the mag will reset. If you die/respawn you will need to reexecute
-- Generated Using Hydroxide
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
if v.Name == "Core" then
scriptPath = v
end
end
local closureName = "Unnamed function"
local upvalueIndex = 18
local closureConstants = {
[1] = "Sit",
[2] = true,
[3] = "WalkSpeed",
[4] = 0,
[5] = "SeatPart",
[6] = "Tased"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = 999999999999999
debug.setupvalue(closure, upvalueIndex, value)
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
if v.Name == "Core" then
scriptPathe = v
end
end
local closureName = "Unnamed function"
local upvalueIndex = 2
local closureConstants = {
[2] = "SlideBack",
[3] = 0,
[4] = "Completed",
[5] = "Connect"
}
local closure = aux.searchClosure(scriptPathe, closureName, upvalueIndex, closureConstants)
local value = 99999999
debug.setupvalue(closure, upvalueIndex, value)
- Vehicle Speed. Credit to shawnjbragdon for the original script release. This works well on this game and is undetected
loadstring(game:HttpGet("https://raw.githubusercontent.com/shawnjbragdon-0/vmod/main/mini-modules/speedhack.lua", true))()
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