Mining Simulator 2 Script | ORE ESP

Png-156.png

Created by Kreator11

Features:

1 – every ore:

for __,v in pairs(game:GetService("Workspace").Decoration:GetDescendants()) do
if v.ClassName == "MeshPart"  then 
   local a = Instance.new("BillboardGui",v)
   a.Name = "ESP"
   a.Size = UDim2.new(5,0, 5,0)
   a.AlwaysOnTop = true
   local b = Instance.new("Frame",a)
   b.Size = UDim2.new(1,0, 1,0)
   b.BackgroundTransparency = 0.80
   b.BorderSizePixel = 0
   b.BackgroundColor3 = Color3.fromRGB(0,0,255)
   local c = Instance.new('TextLabel',b)
   c.Size = UDim2.new(1,0,1,1)
   c.BorderSizePixel = 0
   c.TextSize = 15
   c.Text = v.Name
   c.BackgroundTransparency = 1
   c.TextColor3 = Color3.new(1,1,1)
   c.TextStrokeColor3 = Color3.fromRGB(6, 6, 6)
   c.TextStrokeTransparency = 0.7
end
end
 
 

2 – specified ore u must type it in the line 2 of the code 

_G.ORE = "TYPE_ORE_NAME_HERE" -- type in item name one of these: "coal", "copper", "fossils", "bones", "sapphire", "silver", "diamond", "flourite", "mythril", "gold", "fireshard", "emerald", "ruby", "chromite", "unobtanium"
for __,v in pairs(game:GetService("Workspace").Decoration:GetDescendants()) do
if v.ClassName == "MeshPart" and v.Name == _G.ORE then 
local a = Instance.new("BillboardGui",v)
a.Name = "ESP"
a.Size = UDim2.new(5,0, 5,0)
a.AlwaysOnTop = true
local b = Instance.new("Frame",a)
b.Size = UDim2.new(1,0, 1,0)
b.BackgroundTransparency = 0.80
b.BorderSizePixel = 0
b.BackgroundColor3 = Color3.fromRGB(0,0,255)
local c = Instance.new('TextLabel',b)
c.Size = UDim2.new(1,0,1,1)
c.BorderSizePixel = 0
c.TextSize = 15
c.Text = v.Name
c.BackgroundTransparency = 1
c.TextColor3 = Color3.new(1,1,1)
c.TextStrokeColor3 = Color3.fromRGB(6, 6, 6)
c.TextStrokeTransparency = 0.7
end
end

ENJOY!

 

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