Ninjaman Simulator Script | INFINITE STRENGTH

Created by insanedude59

Features:

local runServ = game:GetService("RunService")

getgenv().Toggle = true-- true | false

if getgenv().Toggle == true then
runServ:BindToRenderStep("abcdefg", Enum.RenderPriority.Camera.Value, function()
        for i,v in pairs(game:GetDescendants()) do
    if v.Name == "Slash" then
        v:FireServer()
        end
    end
end)
end
if getgenv().Toggle == false then
    runServ:UnbindFromRenderStep("abcdefg")
    end