OOF Tycoon Script | AUTO FARM & MORE!

Png-71.png

Created by Ozzf

Features:

  • Built In Anti Afk
  • Buy Noobs
  • Evolve Noobs
  • Collect The Noobs Heads
  • Upgrade Tick 10 Or 1
  • Autosell
  • Antiban
  • Auto Noobmatics
  • Walkspeed
  • Jumppower
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
 vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
 wait(1)
 vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)

print('loaded antiafk :D')

if game.PlaceId == 10325366821 then
    local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
    local Window = Library.CreateLib("Thx for using script :D Script by Owenn#1382", "Ocean")
   
   
                 local Main = Window:NewTab("Main")
   
     local MainSection = Main:NewSection("Main")

MainSection:NewToggle("Buy oofs", "e", function(state)
  if state then
_G.jo = true;  
spawn(function()
  while _G.jo == true do
     game:GetService("ReplicatedStorage").PurchaseNoob:FireServer()
     wait(0.2)
     end
end)
     else
_G.jo = false;
spawn(function()
  while _G.jo == true do
game:GetService("ReplicatedStorage").PurchaseNoob:FireServer()
wait(0.2)
end
end)
end
end)

MainSection:NewToggle("Auto Evolve oofs", "e", function(state)
  if state then
_G.apples = true;

spawn(function()
  while _G.apples == true do
game:GetService("ReplicatedStorage").GoldenNoob:FireServer()
wait(0.2)
end
end)
  else
_G.apples = false;

spawn(function()
  while _G.apples == true do
game:GetService("ReplicatedStorage").GoldenNoob:FireServer()
wait(0.2)
end
end)
  end
end)    

MainSection:NewButton("Auto Collect Heads (Cant Turn This Off)", "Auto Collects heads", function()
local localPlayer = game:GetService('Players').LocalPlayer
for _, v in pairs(workspace.Plots:GetChildren()) do
  v.Oofs.ChildAdded:Connect(function(child)
      if (child.Name == 'OOFBALL') then
          child.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
      end
  end)

  for _, v in pairs(v.Oofs:GetChildren()) do
      if (v.Name == 'OOFBALL') then
          v.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
      end
  end
end
end)

MainSection:NewToggle("tick upgrade by 10", "e", function(state)
  if state then
      _G.hiya = true;

spawn(function()
  while _G.hiya == true do
local args = {
  [1] = 10
}

game:GetService("ReplicatedStorage").IncreaseTick:FireServer(unpack(args))
wait(0.2)
end
end)
      else
          _G.hiya = false;

spawn(function()
  while _G.hiya == true do
local args = {
  [1] = 10
}

game:GetService("ReplicatedStorage").IncreaseTick:FireServer(unpack(args))
wait(0.2)
end
end)
  end
end)
 
 
 
    MainSection:NewToggle("tick upgrade by 1", "e", function(state)
  if state then
      _G.nice = true;

spawn(function()
  while _G.nice == true do
game:GetService("ReplicatedStorage").IncreaseTick:FireServer()
wait(0.2)
end
end)
      else
          _G.nice = false;

spawn(function()
  while _G.nice == true do
game:GetService("ReplicatedStorage").IncreaseTick:FireServer()
wait(0.2)
end
end)
  end
    end)
 
 
    MainSection:NewToggle("auto sell", "e", function(state)
  if state then
  _G.thanksforusingthis = true;

spawn(function()
  while _G.thanksforusingthis == true do
game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
task.wait()
     wait()
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
task.wait()
end
end)
else
      _G.thanksforusingthis = false;

spawn(function()
      while _G.thanksforusingthis == true do
game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
task.wait()
     wait()
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
task.wait()
end
end)
end
end)



   MainSection:NewToggle("antiban", "e", function(state)
 if state then
 _G.antiban = true;

 spawn(function()
     while _G.antiban == true do
       local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
)
local Time = .1
local tween =  game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()  
   
   wait()
     local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
)
local Time = .1
local tween =  game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()  
   wait()
   end
 end)
else
     _G.antiban = false;

 spawn(function()
     while _G.antiban == true do
       local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
)
local Time = .1
local tween =  game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()  
   
   wait()
     local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
)
local Time = .1
local tween =  game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()  
   wait()
end
end)
end
end)

                 local Noobomatic = Window:NewTab("Noobomatic")
   
     local NoobomaticSection = Noobomatic:NewSection("Noobomatic")
   
        NoobomaticSection:NewToggle("autonoobomatic 1 to 5", "e", function(state)
  if state then  
     _G.noobomatic1 = true;
     spawn(function()
         while _G.noobomatic1 == true do
             local args = {
   [1] = 1
}

game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
             wait(0.5)
         end
     end)
     else
               _G.noobomatic1 = false;
     spawn(function()
         while _G.noobomatic1 == true do
             local args = {
   [1] = 1
}

game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
             wait(0.5)
         end
     end)
  end
        end)

        NoobomaticSection:NewToggle("autonoobomatic 2 to 10", "e", function(state)
  if state then  
     _G.noobomatic2 = true;
     spawn(function()
         while _G.noobomatic2 == true do
             local args = {
   [1] = 2
}

game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
             wait(0.5)
         end
     end)
     else
               _G.noobomatic2 = false;
     spawn(function()
         while _G.noobomatic2 == true do
             local args = {
   [1] = 2
}

game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
             wait(0.5)
         end
     end)
  end
        end)

        NoobomaticSection:NewToggle("autonoobomatic 3 to 25", "e", function(state)
  if state then  
     _G.noobomatic3 = true;
     spawn(function()
         while _G.noobomatic3 == true do
             local args = {
   [1] = 3
}

game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
             wait(0.5)
         end
     end)
     else
               _G.noobomatic3 = false;
     spawn(function()
         while _G.noobomatic3 == true do
             local args = {
   [1] = 3
}

game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
             wait(0.5)
         end
     end)
  end
 end)
   
                 local Player = Window:NewTab("Player")
   
     local PlayerSection = Player:NewSection("Player")
   
     PlayerSection:NewSlider("Walkspeed", "e", 500, 0, function(walkspeed)
  game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkspeed
end)

PlayerSection:NewSlider("JumpPower", "SliderInfo", 500, 0, function(jumppower)
  game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumppower
end)


                 local Credits = Window:NewTab("Credits")
   
     local CreditsSection = Credits:NewSection("Credits")
   

CreditsSection:NewButton("Creator Owenn#1382", "Discord", function()
  print("e")
end)

CreditsSection:NewButton("Libary = KavoLibary", "https://xheptcofficial.gitbook.io/kavo-library/", function()
  print("https://xheptcofficial.gitbook.io/kavo-library/")
end)

end

 

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