Pet Simulator X Script | PLAYER SPOOFER

Roblox

Created by ydnac#2110

Features:

  • PLAYER SPOOFER
  • DEV NOTES:
  • It’s only visual. And also useless, no idea why anyone would want this.
local uiLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wally2", true))()
local psxLib = require(game:GetService('ReplicatedStorage').Framework.Library)
local mainWindow = uiLib:CreateWindow('Player Spoofer')

do
   local plrs = {}
   mainWindow:Section('ydnac#2110')
   mainWindow:Dropdown('Players', {
       flag = "selectedPlr",
       list = plrs
   })

   mainWindow:Button('Spoof', function()
       game:GetService("ReplicatedStorage").Framework.Modules["2 | Network"]["new stats"]:Fire(psxLib.Network.Invoke('Get Stats', game:GetService('Players')[mainWindow.flags.selectedPlr]), game.Players.LocalPlayer)
   end)
   mainWindow:Button('Un-Spoof', function()
       game:GetService("ReplicatedStorage").Framework.Modules["2 | Network"]["new stats"]:Fire(psxLib.Network.Invoke('Get Stats', game.Players.LocalPlayer), game.Players.LocalPlayer)
   end)

   for _,v in next, game:GetService('Players'):GetPlayers() do
       if v ~= game:GetService('Players').LocalPlayer then
           table.insert(plrs, tostring(v))
       end
   end
   game:GetService('Players').PlayerAdded:Connect(function(v)
       table.insert(plrs, tostring(v))
   end)
   game:GetService('Players').PlayerRemoving:Connect(function(v)
       table.remove(plrs, table.find(plrs, tostring(v)))
   end)
end

ENJOY!

 

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