Post Views: 46
Created by ScriptRunner
Features:
- Rates everyone in the server a 1 rating (exept from you)
- Thats it lol
player = game.Players:GetChildren()[math.random(#game.Players:GetChildren())]
function comment()
if player ~= game.Players.LocalPlayer then
game.ReplicatedStorage.PostRating:FireServer( player, 1)
player = game.Players:GetChildren()[math.random(#game.Players:GetChildren())]
else
player = game.Players:GetChildren()[math.random(#game.Players:GetChildren())]
end
end