Rise of Nations Script | CLEAR CURRENT NOTI, AUTO CLEAR FUTURE NOTI, MASS TRADE

Png-151.png

Created by Brah

Features:

  • Clear Current Notifications
local alert = game.Players.LocalPlayer.PlayerGui.GameGui.MainFrame
for i,v in ipairs(game.GetChildren(alert)) do
   if string.match(v.Name, "AlertSample") then
       v.Destroy(v)
   end
end
  • Auto Clear Future Notifications
local alert = game.Players.LocalPlayer.PlayerGui.GameGui.MainFrame
alert.ChildAdded.Connect(alert.ChildAdded, function(child)
   if string.match(child.Name, "AlertSample") then
       wait()
       child.Destroy(child)
   end
end)
local inf = {
   [1] = 'Oil', -- Resource Name
   [2] = 'Sell', -- Buy or Sell
   [3] = 5, -- Amount
   [4] = 1, -- Price Modifier
   [5] = 'Bulk' -- Trade or Bulk
}
local ctr = {} -- leave the rest alone unless you code
local bp = workspace.Baseplate.Cities
local gc = game.GetChildren(bp)
local ct = 0

for i,v in ipairs(gc) do
   ct = ct + 1
   table.insert(ctr, ct, v.Name)
end

for i,v in ipairs(ctr) do
   local tr = "ResourceTrade"
   local st = workspace.GameManager.ManageAlliance
   st.FireServer(st, v, tr, inf)
   wait(1) -- delay between firing, you can edit this if wanted
end

 

ENJOY!

 

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