ROBLOX Script | FPS BOOSTER NEW MARCH 2021 – UP TO 300+FPS ON ROBLOX!

unknown-49.png

Created by e621

Features:

  • FPS BOOSTER
  • SOME GAMES MIGHT KICK / BAN YOU FOR USING THIS. SO ALWAYS TEST ON AN ALT ACCOUNT FIRST.
  • DEV NOTES:
  • this script is insanely easy to detect, so please do not get surprised if a game patches this for some stupid ass reason.
local decalsyeeted = true -- Leaving this on makes games look shitty but the fps goes up by at least 20.
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
sethiddenproperty(l,"Technology",2)
sethiddenproperty(t,"Decoration",false)
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = 0
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(w:GetDescendants()) do
    if v:IsA("BasePart") and not v:IsA("MeshPart") then
        v.Material = "Plastic"
        v.Reflectance = 0
    elseif (v:IsA("Decal") or v:IsA("Texture")) and decalsyeeted then
        v.Transparency = 1
    elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
        v.Lifetime = NumberRange.new(0)
    elseif v:IsA("Explosion") then
        v.BlastPressure = 1
        v.BlastRadius = 1
    elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
        v.Enabled = false
    elseif v:IsA("MeshPart") and decalsyeeted then
        v.Material = "Plastic"
        v.Reflectance = 0
        v.TextureID = 10385902758728957
    elseif v:IsA("SpecialMesh") and decalsyeeted  then
        v.TextureId=0
    elseif v:IsA("ShirtGraphic") and decalsyeeted then
        v.Graphic=0
    elseif (v:IsA("Shirt") or v:IsA("Pants")) and decalsyeeted then
        v[v.ClassName.."Template"]=0
    end
end
for i = 1,#l:GetChildren() do
    e=l:GetChildren()[i]
    if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
        e.Enabled = false
    end
end
w.DescendantAdded:Connect(function(v)
    wait()--prevent errors and shit
   if v:IsA("BasePart") and not v:IsA("MeshPart") then
        v.Material = "Plastic"
        v.Reflectance = 0
    elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
        v.Transparency = 1
    elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
        v.Lifetime = NumberRange.new(0)
    elseif v:IsA("Explosion") then
        v.BlastPressure = 1
        v.BlastRadius = 1
    elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
        v.Enabled = false
    elseif v:IsA("MeshPart") and decalsyeeted then
        v.Material = "Plastic"
        v.Reflectance = 0
        v.TextureID = 10385902758728957
    elseif v:IsA("SpecialMesh") and decalsyeeted then
        v.TextureId=0
    elseif v:IsA("ShirtGraphic") and decalsyeeted then
        v.ShirtGraphic=0
    elseif (v:IsA("Shirt") or v:IsA("Pants")) and decalsyeeted then
        v[v.ClassName.."Template"]=0
    end
end)

 

ENJOY!

 

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