SAITAMANIA Script | FULLY AUTOFARM BETA V.1

Png-40.png

Created by OreZAKung

Features:

  • – Auto Check Recommended Quest
  • – Auto Stats – recommend to turn on health only
  • – Auto Skill/Punch
  • – Auto Rebirth ( update soon )
  • Update Logs :1/23/2022 :
  • Improved Auto Skill and Auto Stats
  • Disable Skill Cooldown warning during farm
  • Fix bugs
_G.AutoFarm = true
_G.AutoHealth = true
_G.AutoStamina = false
_G.Skill = {
   "Q",
   "E",
   "R",
   "F",
}
local Client = game.Players.LocalPlayer
local Stats = setmetatable({},{
   __index = function(t,k)
       local Chr = Client.Character
       local list = {
           all = Client.Stats:GetAttributes(),
           Char = Chr,
           Human = Chr and Chr:FindFirstChild("Humanoid"),
           Root = Chr and Chr:FindFirstChild("HumanoidRootPart"),
           IsAlive = (Chr and Chr:FindFirstChild("Humanoid") or {Health = 0}).Health > 1,
       }
       if rawget(list,k) then
           return rawget(list,k)
       end
       return Client.Stats:GetAttribute(k)
   end,
})

local Quests = {}
local boss = {}

for i=1,#workspace.QUEST:GetChildren() do v = workspace.QUEST[i]
   local Promt = v:FindFirstChild("ProximityPrompt",true)
   if Promt then
       local RLevel = Promt.ObjectText:split("LEVEL")[2]
       local LastCharacter = RLevel:sub(#RLevel,#RLevel)
       if RLevel then
           local multi = 1
           if not tonumber(LastCharacter) then
               multi = ({
                   k = 1e+3,
                   m = 1e+6,
                   b = 1e+9,
                   t = 1e+12,
                   q = 1e+15,
                   qn = 1e+18,
                   sx = 1e+21,
                   st = 1e+24,
                   oc = 1e+27,
                   n = 1e+30,
                   dc = 1e+33,
               })[LastCharacter:lower()]
               RLevel = RLevel:sub(0,#RLevel - 1)
           end
           local Comp = RLevel*multi
           Quests[Comp] = i
       end
   end
end

function CheckIsBoss()
   local Qt = Client.PlayerGui.Frames.Quests
   if Qt.Visible then
       return tonumber(Qt.Objective.Text:split("/")[2]) == 2
   end
end

function GetMob()
   if workspace.NPCS:FindFirstChild("QuestLocation") then
       return workspace.NPCS.QuestLocation.Adornee.Parent
   end
end

function AcceptQuest(quest)
   local now_level = 0
   if not quest then
       local nearest = math.huge
       for i,v in pairs(Quests) do
           if Stats.Level >= i and Stats.Level - i < nearest and not table.find(boss,i) then
               nearest = Stats.Level - i
               quest = v
               now_level = i
           end
       end
   end
   Client.PlayerGui.Frames.Quests.Visible = false
   repeat
       Stats.Root.CFrame = workspace.QUEST[quest].HumanoidRootPart.CFrame + workspace.QUEST[quest].HumanoidRootPart.CFrame.LookVector * 2
       wait(.1)
       game.ReplicatedStorage.Remotes.QUEST_EVENT:FireServer(tostring(quest))
   until Client.PlayerGui.Frames.Quests.Visible
   if CheckIsBoss() then
       table.insert(boss,now_level)
       Client.PlayerGui.Frames.Quests.Visible = false
   end
end

function Attack(from,to)
   for i,v in pairs(_G.Skill or {}) do
       game:GetService("ReplicatedStorage").Remotes.SKILL_EVENT:FireServer(Stats.Class.."Skill"..v,{from,to})
   end
   game:GetService("ReplicatedStorage").Remotes.SKILL_EVENT:FireServer(Stats.Class.."Punch")
end

local mob = GetMob()
while task.wait() do
   pcall(function()
       if not Client.PlayerGui.Frames.Quests.Visible then
           AcceptQuest()
       end
       Client.PlayerGui.Main.WarningFrame.Visible = false
       if mob.Humanoid.Health < 1 then mob = GetMob() end
       if mob and Stats.Root  then
           Stats.Root.CFrame = CFrame.new(mob.HumanoidRootPart.Position + Vector3.new(0,5,0),mob.HumanoidRootPart.Position)
           Attack(Stats.Root.Position,mob.HumanoidRootPart.Position)
       end
       local mul = 1
       if _G.AutoHealth and _G.AutoStamina then
           mul = 0.5
       end
       if _G.AutoHealth then
           game:GetService("ReplicatedStorage").Remotes.REMOTE_EVENT:FireServer("HealthUp",{Stats.Points*mul})
       end
       if _G.AutoStamina then
           game:GetService("ReplicatedStorage").Remotes.REMOTE_EVENT:FireServer("StaminaUp",{Stats.Points*mul})
       end
   end)
   if not _G.AutoFarm then
       Client.PlayerGui.Main.WarningFrame.Visible = true
       break
   end
end

ENJOY!

 

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script or Get it from Pastebin!

About Us

What is arponag.xyz? arponag.xyz is a website focused on releasing safe exploits, we only release the best and most trusted exploits on our website, guaranteed to satisfy you. Contact us [email protected]

Safety

Is this safe to use? Everything on the website has been scanned and tested by professionals and the community, we only release the best exploits for our users, so we make sure that our exploits won’t harm your devices, everything here is clean.

Copyright © 2018 – 2020 Arpon AG | All rights reserved |
Privacy Policy | Terms of ServiceÂ