SAITAMANIA Script | GLITCHED ATTACK MOD

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Created by 1x1x1x1C00lKid

Features:

  • GLITCHED ATTACK METHOD 5 HITS(WITH PUNCHES) PER SECOND AND HITBOXED
  • first to execute(triggers second and makes x5/6 hits):
while wait() do 
local string_1 = "CyborgPunch";
local table_1 = {
[1] = '32.672580718994, 1967.3060302734, 175.14953613281',
[2] = '0.15759509801865, -0.56291675567627, 0.81134980916977'
};
local Target = game:GetService("ReplicatedStorage")["SKILL_EVENT"];
Target:FireServer(string_1, table_1);
    wait()
local string_1 = "NonePunch";
local table_1 = {
[1] = '32.672580718994, 1967.3060302734, 175.14953613281',
[2] = '0.15759509801865, -0.56291675567627, 0.81134980916977'
};
local Target = game:GetService("ReplicatedStorage")["SKILL_EVENT"];
Target:FireServer(string_1, table_1);
    wait()
local string_1 = "SmilehammerPunch";
local table_1 = {
[1] = '32.672580718994, 1967.3060302734, 175.14953613281',
[2] = '0.15759509801865, -0.56291675567627, 0.81134980916977'
};
local Target = game:GetService("ReplicatedStorage")["SKILL_EVENT"];
Target:FireServer(string_1, table_1);
    wait()
local string_1 = "SoundninjaPunch";
local table_1 = {
[1] = '32.672580718994, 1967.3060302734, 175.14953613281',
[2] = '0.15759509801865, -0.56291675567627, 0.81134980916977'
};
local Target = game:GetService("ReplicatedStorage")["SKILL_EVENT"];
Target:FireServer(string_1, table_1);
    wait(.1)
local string_1 = "SpicymaskPunch";
local table_1 = {
[1] = '32.672580718994, 1967.3060302734, 175.14953613281',
[2] = '0.15759509801865, -0.56291675567627, 0.81134980916977'
};
local Target = game:GetService("ReplicatedStorage")["SKILL_EVENT"];
Target:FireServer(string_1, table_1);
    wait(.1)
local string_1 = "TanktopPunch";
local table_1 = {
[1] = '32.672580718994, 1967.3060302734, 175.14953613281',
[2] = '0.15759509801865, -0.56291675567627, 0.81134980916977'
};
local Target = game:GetService("ReplicatedStorage")["SKILL_EVENT"];
Target:FireServer(string_1, table_1);
    wait(.1)
local string_1 = "TornadoPunch";
local table_1 = {
[1] = '32.672580718994, 1967.3060302734, 175.14953613281',
[2] = '0.15759509801865, -0.56291675567627, 0.81134980916977'
};
local Target = game:GetService("ReplicatedStorage")["SKILL_EVENT"];
Target:FireServer(string_1, table_1);
wait()
end
  • second to execute: (so you make even more doesn’t use stamina and triggers after you hit once your npc, useful to start)
while wait() do 
for i,v in pairs(game:GetService("Workspace").NPCS:GetChildren()) do 
    if v.Name == "CrabMan" then -- put as CrabMan your NPC
game:GetService("ReplicatedStorage")["HITBOX_EVENT"]:FireServer("NonePunch", v.Head.CFrame, v, true)
end 
end
end