Post Views: 21
Created by namedata#9999
- DISABLE WAIT FOR HEAL WITH MEDKIT
local FinishTable = { ["Action"] = "Finish" } local oldnc oldnc = hookmetamethod(game,"__namecall",newcclosure(function(name, ...) local Args = {...} if getnamecallmethod() == "FireServer" and not checkcaller() and tostring(name) == "Event" and Args[1]["Action"] == "Down" then game:GetService("Players").LocalPlayer.Character.Medkit.Event:FireServer(FinishTable) end return oldnc(name, unpack(Args)) end))
- NO FALL DAMAGE
local oldnc oldnc = hookmetamethod(game,"__namecall",newcclosure(function(name, ...) local Args = {...} if getnamecallmethod() == "FireServer" and not checkcaller() and tostring(name) == "RemoteEvent" and type(Args[1]["OriginalDamage"]) == "number" then Args[1]["OriginalDamage"] = 0 Args[1]["Softened"] = true Args[1]["Broken"] = false Args[1]["Range"] = 0 Args[1]["Damage"] = 0 end return oldnc(name, unpack(Args)) end))
- GOD MODE
--[[ made by namedata#9999 and coolboy08 for this to active you must take fall damage ]] loadstring(game:HttpGet("https://raw.githubusercontent.com/CHnamedata/WhatDaHeck/main/3008GodMode.lua"))()