Post Views: 34
Created by ! Mene#0001
Features:
- PROJECT 1 CUSTOM
- KEYBINDS
- Z – Suffocation, it wont let your opponent move while you attack them.
- X – Little spammable kick does quite the damage.
- C – Destroy, Simple hit that deals 40 damage (ONCE YOU DO IT HIT THE ENEMY OR THE OTHER ATTACKS WILL GLITCH).
- V – Snowgrave, same as suffocation in case you want to combine them.
- B – Consecutive Stabs, simple yet usefull
- N – Combo Extender, It can be used to extend your combos and deal some damage.
- M – Punch, spam it and you will like it.
- DEV NOTES:
- Execute on menu most moves are spammable
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "XSans"
wait(1)
--Custom Moveset
game.Players.LocalPlayer.Character.Head.HealthBar:Destroy()
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Walk.AnimationId = "rbxassetid://4370512420"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Idle.AnimationId = "rbxassetid://4900761581"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Run.AnimationId = "rbxassetid://4370518984"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Block.AnimationId = "rbxassetid://5973908948"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Block2.AnimationId = "rbxassetid://4684303289"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Run2.AnimationId = "rbxassetid://5657151699"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Walk2.AnimationId = "rbxassetid://5658603994"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.Animations.Idle2.AnimationId = "rbxassetid://4725460334"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.ModuleScript.Animations.NormalCombat.Light1.AnimationId = "rbxassetid://5776249806"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.ModuleScript.Animations.NormalCombat.Light2.AnimationId = "rbxassetid://5776251749"
game.Players.LocalPlayer.Backpack:WaitForChild("Main").XSansMoves.ModuleScript.Animations.NormalCombat.Light3.AnimationId = "rbxassetid://5776253664"
--Overwrite
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "Overwrite",
[3] = "Summon"
}
}
game:GetService("ReplicatedStorage").Remotes.XSansMoves:InvokeServer(unpack(args))
--Music
for i,v in pairs(game.Players.LocalPlayer:WaitForChild("StarterPlaylist"):GetChildren()) do
v:Destroy()
end
local music = Instance.new("Sound",game.Players.LocalPlayer:WaitForChild("StarterPlaylist"))
music.Volume = 3
music.SoundId = "rbxassetid://3080836096"
music.Looped = true
music:Play()
--Inf stamina
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "g" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [INFINITE STAMINA = TRUE]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
char = game.Players.LocalPlayer.Character
spawn(function()
repeat wait()
for _,v in pairs(char:GetChildren()) do
if v.Name == 'DrainStamina' or v.Name == 'DrainSprint' or v.Name == 'Hit' or v.Name == 'Hitt' or v.Name == 'Damaged' or v.Name == 'Grounded' or v.Name == 'StayGrounded' or v.Name == 'KnockBack' or v.Name == 'Reset' then
v:Destroy()
end
end
until false
end)
end
end)
--Heal
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "h" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "Overwrite",
[3] = "Heal"
}
}
game:GetService("ReplicatedStorage").Remotes.XSansMoves:InvokeServer(unpack(args))
end
end)
--Rejoin
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "j" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [REJOIN SERVER]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local TeleportService = game:GetService("TeleportService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Rejoin = coroutine.create(function()
local Success, ErrorMessage = pcall(function()
TeleportService:Teleport(game.PlaceId, LocalPlayer)
end)
if ErrorMessage and not Success then
warn(ErrorMessage)
end
end)
coroutine.resume(Rejoin)
end
end)
--Auto Block
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "k" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [AUTO BLOCK = ENABLED]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "Blocking",
[3] = true
}
}
game:GetService("ReplicatedStorage").Remotes.Functions:InvokeServer(unpack(args))
end
end)
--Summon
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "u" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [OVERWRITE = SUMMON]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "Overwrite",
[3] = "Summon"
}
}
game:GetService("ReplicatedStorage").Remotes.XSansMoves:InvokeServer(unpack(args))
end
end)
--Unsummon
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "p" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [OVERWRITE = UNSUMMON]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "Overwrite",
[3] = "UnSummon"
}
}
game:GetService("ReplicatedStorage").Remotes.XSansMoves:InvokeServer(unpack(args))
end
end)
--Music Changer
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "y" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [MUSIC ID CHANGE = TRUE]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
for i,v in pairs(game.Players.LocalPlayer:WaitForChild("StarterPlaylist"):GetChildren()) do
v:Destroy()
end
local music = Instance.new("Sound",game.Players.LocalPlayer:WaitForChild("StarterPlaylist"))
music.Volume = 3
music.SoundId = "rbxassetid://925192139"
music.Looped = true
music:Play()
end
end)
--TP to safe place
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "t" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [TELEPORT TO SAFE PLACE]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local args = {
[1] = {
[1] = getrenv()._G.Pass,
[2] = "Teleport",
[3] = CFrame.new(Vector3.new(-221.3176574707, 86.410629272461, -305.72540283203), Vector3.new(0.38431766629219, 0, 0.92320096492767))
}
}
game:GetService("ReplicatedStorage").Remotes.XSansMoves:InvokeServer(unpack(args))
end
end)
--Attack 1
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "z" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [SUFFOCATION = TRUE]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SpGrab,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
end
end)
--Attack 2
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "x" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776258610"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.GroundHit,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.GroundHit,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
end
end)
--Attack 3
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "c" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [ERASE]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800254068"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(0.4)
local args = {
[1] = getrenv()._G.Pass,
[2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value,
[3] = {
["HitTime"] = 2,
["Type"] = "Normal",
["HitEffect"] = "HeavyHitEffect",
["VictimCFrame"] = CFrame.new(Vector3.new(957.38525390625, -2.7168080806732, 271.31875610352), Vector3.new(0.90182185173035, 0.0016235302900895, 0.43210506439209)),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt1,
["Velocity"] = Vector3.new(0, 0, -1),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.HateExplosion,
["Damage"] = 10
}
}
game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args))
wait(1)
k:Stop()
end
end)
--Attack 4
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "v" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5101233182"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [SNOW GRAVE]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.SpGrab,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneSound,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
end
end)
--Attack 5
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "b" then
local A_1 =
{
[1] = getrenv()._G.Pass,
[2] = "Chatted",
[3] = "ACT = [CONSECUTIVE STAB]",
[4] = Color3.fromRGB(255, 255, 255)
}
local Event = game:GetService("ReplicatedStorage").Remotes.Events
Event:FireServer(A_1)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4800266314"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "KnifeHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback,
["Damage"] = 4
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
end
end)
--Attack 6
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "n" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776249806"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.01)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776235173"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://4300091335"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.3)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5776253664"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.GroundHit,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://3222536064"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "LightHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.GutHurt,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Break,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5667196296"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
wait(0.5)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5667196296"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
end
end)
--Attack 7
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(k)
if k == "m" then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://5667196296"
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
local v1 = getrenv()._G.Pass
local v2 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value
local v3 = {
["HitTime"] = 0.8,
["Type"] = "Normal",
["HitEffect"] = "BoneHitEffect",
["Velocity"] = Vector3.new(0,-1,0),
["HurtAnimation"] = game:GetService("ReplicatedStorage").Animations.HurtAnimations.Hurt3,
["VictimCFrame"] = CFrame.new(-175.879379, 4.92168856, -267.05835, 0.151388139, 0, -0.988474429, 0, 1, 0, 0.988474429, 0, 0.151388139),
["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick,
["Damage"] = 10
}
local event = game:GetService("ReplicatedStorage").Remotes.Damage
event:InvokeServer(v1, v2, v3)
end
end)