Splash Music & Dance Script | SERVER LAGGER, DARK SOUL MODE

Png-145.png

Created by I DONT BUY SELL

Features:

  • Server lagger
  • (You can crash some people / time out them)
local function damageTick()
local args = {
   [1] = "Love"
}

game:GetService("ReplicatedStorage").LiveReactionEvent:FireServer(unpack(args))
game:GetService("ReplicatedStorage").LiveReactionEvent:FireServer(unpack(args))
game:GetService("ReplicatedStorage").LiveReactionEvent:FireServer(unpack(args))

end
while task.wait() do
   damageTick()
end
  • Dark Soul mode
  • You earn points x2 (it’s pretty good in Hard as you reach around 4k max vs 500-1k on average (legit)) but you also lose double when messing up.
getgenv().NumberOfTimes = 2
getgenv().Toggle = true
local OldNameCall = nil
OldNameCall =
   hookmetamethod(
   game,
   "__namecall",
   function(A, ...)
       local Args = {...}
       if tostring(A) == "DanceGamePointEvent" and getnamecallmethod() == "FireServer" then
           for i = 1, getgenv().NumberOfTimes do
               if getgenv().Toggle then
                   OldNameCall(A, ...)
               end
           end
       end
       return OldNameCall(A, ...)
   end
)

 

ENJOY!

 

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