World // Zero Script | KILL AURA, AUTO COLLECT COINS, AUTO FEED PET & MORE!

Png-72.png

Created by HTDBarsi

Features:

  • auto collect coins
while task.wait() do
   for i,v in pairs(workspace.Coins:GetChildren()) do
       if v.Name == "CoinPart" then
           v.CanCollide = false
           v.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-1,0)
       end
   end
end
  • auto feed pet
-- auto feed pet
local things = {"Strawberry","Sundae","Doughnut","CakeSlice"}
_G.a = true

repeat task.wait()
for i,v in next, things do
   if game.ReplicatedStorage.Profiles[game.Players.LocalPlayer.Name].Inventory.Items[v] ~= nil then task.wait(0.15)
       game:GetService("ReplicatedStorage").Shared.Pets.FeedPet:FireServer(game.ReplicatedStorage.Profiles[game.Players.LocalPlayer.Name].Inventory.Items[v], true)
   end
end
until _G.a == false
  • speedhax
while task.wait() do
   game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
end
  • Tier 1 – Tier 4 classes supported
  • [KILL AURA]
------------------------

_G.range = 100 -- killaura range xd (archer's max range is 80, melee classes's max range is 10 or 20 idfk
_G.cooldown = 0.75 -- in seconds lmao (archer works with 0.5, for everything else I recommend 0.75)

------------------------
local plr = game.Players.LocalPlayer
local class = game.Players.LocalPlayer.Character.Properties.Class.Value
local Classes = { -- skidded from some old script + added the new classes :troll:
   ["Swordmaster"]     = {"Swordmaster1", "Swordmaster2", "Swordmaster3", "Swordmaster4", "Swordmaster5", "Swordmaster6", "CrescentStrike1", "CrescentStrike2", "CrescentStrike3", "Leap"};
   ["Mage"]            = {"Mage1", "ArcaneBlastAOE", "ArcaneBlast", "ArcaneWave1", "ArcaneWave2", "ArcaneWave3", "ArcaneWave4", "ArcaneWave5", "ArcaneWave6", "ArcaneWave7", "ArcaneWave8", "ArcaneWave9"};
   ["Defender"]        = {"Defender1", "Defender2", "Defender3", "Defender4", "Defender5", "Groundbreaker", "Spin1", "Spin2", "Spin3", "Spin4", "Spin5"};
   ["DualWielder"]     = {"DualWield1", "DualWield2", "DualWield3", "DualWield4", "DualWield5", "DualWield6", "DualWield7", "DualWield8", "DualWield9", "DualWield10", "DashStrike", "CrossSlash1", "CrossSlash2", "CrossSlash3", "CrossSlash4"};
   ["Guardian"]        = {"Guardian1", "Guardian2", "Guardian3", "Guardian4", "SlashFury1", "SlashFury2", "SlashFury3", "SlashFury4", "SlashFury5", "SlashFury6", "SlashFury7", "SlashFury8", "SlashFury9", "SlashFury10", "SlashFury11", "SlashFury12", "SlashFury13", "RockSpikes1", "RockSpikes2", "RockSpikes3"};
   ["IcefireMage"]     = {"IcefireMage1", "IcySpikes1", "IcySpikes2", "IcySpikes3", "IcySpikes4", "IcefireMageFireballBlast", "IcefireMageFireball", "LightningStrike1", "LightningStrike2", "LightningStrike3", "LightningStrike4", "LightningStrike5", "IcefireMageUltimateFrost", "IcefireMageUltimateMeteor1"};
   ["Berserker"]       = {"Berserker1", "Berserker2", "Berserker3", "Berserker4", "Berserker5", "Berserker6", "AggroSlam", "GigaSpin1", "GigaSpin2", "GigaSpin3", "GigaSpin4", "GigaSpin5", "GigaSpin6", "GigaSpin7", "GigaSpin8", "Fissure1", "Fissure2", "FissureErupt1", "FissureErupt2", "FissureErupt3", "FissureErupt4", "FissureErupt5"};
   ["Paladin"]         = {"Paladin1", "Paladin2", "Paladin3", "Paladin4", "LightThrust1", "LightThrust2", "LightPaladin1", "LightPaladin2"};
   ["MageOfLight"]     = {"MageOfLight", "MageOfLightBlast"};
   ["Demon"]           = {"Demon1", "Demon4", "Demon7", "Demon10", "Demon13", "Demon16", "Demon19", "Demon22", "Demon25", "DemonDPS1", "DemonDPS2", "DemonDPS3", "DemonDPS4", "DemonDPS5", "DemonDPS6", "DemonDPS7", "DemonDPS8", "DemonDPS9", "ScytheThrowDPS1", "ScytheThrowDPS2", "ScytheThrowDPS3", "DemonLifeStealDPS", "DemonSoulDPS1", "DemonSoulDPS2", "DemonSoulDPS3"};
   ["Dragoon"]         = {"Dragoon1", "Dragoon2", "Dragoon3", "Dragoon4", "Dragoon5", "Dragoon6"};
   ["Archer"]          = {"Archer"};
};

local cl = Classes[class]

function closest()
   local Character = plr.Character
   local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart")
   if not (Character or HumanoidRootPart) then return end

   local TargetDistance,Target = math.huge

   for i,v in next, workspace.Mobs:GetChildren() do
       if v:FindFirstChild("Collider") then
           local mag = (HumanoidRootPart.Position - v.Collider.Position).magnitude
           if mag < TargetDistance and mag <= _G.range and v.HealthProperties.Health.Value > 0 then
               TargetDistance = mag
               Target = v
           end
       end
   end

   return Target
end
local ind = 0
repeat task.wait()
   c = closest()
   if c then
       ind = ind + 1
       game:GetService("ReplicatedStorage").Shared.Combat.Attack:FireServer(cl[ind],c.Collider.Position, c.Collider.Position - plr.Character.HumanoidRootPart.Position)
       print((plr.Character.HumanoidRootPart.Position - c.Collider.Position).magnitude)
       task.wait(_G.cooldown)
       if ind >= #cl then
           ind = 0
       end
   end
until plr.Character.Humanoid.Health <= 0

 

ENJOY!

 

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script or Get it from Pastebin!

About Us

What is arponag.xyz? arponag.xyz is a website focused on releasing safe exploits, we only release the best and most trusted exploits on our website, guaranteed to satisfy you. Contact us [email protected]

Safety

Is this safe to use? Everything on the website has been scanned and tested by professionals and the community, we only release the best exploits for our users, so we make sure that our exploits won’t harm your devices, everything here is clean.

Copyright © 2018 – 2020 Arpon AG | All rights reserved |
Privacy Policy | Terms of Service