Post Views: 32
Created by BaconLord
Features:
- AUTOFARM
game:GetService("RunService").Stepped:connect(function()
game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState(11)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-153.47319, 52.5, -4828.72021, -0.998862445, 4.47831461e-08, 0.0476949513, 4.73453277e-08, 1, 5.25903197e-08, -0.0476949513, 5.47886252e-08, -0.998862445)
end)
spawn(function()
while wait () do
for i, v in pairs(workspace["Zombie Storage"]:GetChildren()) do wait()
if v:FindFirstChild("Head") then
local args = {
[1] = {
["LaserProperties"] = {
[1] = {
[1] = "Neon",
[2] = BrickColor.new(1003),
[3] = Vector3.new(0, 0, 0),
[4] = CFrame.new(Vector3.new(121, 200, 4869), Vector3.new(-0, -0, -1)),
[5] = Vector3.new(150.73249816895, 24.428089141846, 114.7022857666),
[6] = 9000000000,
[7] = true,
[8] = Vector3.new(0, 0, 0)
}
},
["RealTool"] = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool"),
["Tool"] = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool"),
["HumanoidTables"] = {
[1] = {
["HeadHits"] = 10,
["THumanoid"] = v.Humanoid,
["BodyHits"] = 0
}
}
}
}
game:GetService("ReplicatedStorage").Remotes.WeaponEvent:FireServer(unpack(args))
for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ClassName == "Tool" and v:FindFirstChild("GunController") then
v.Parent = game.Players.LocalPlayer.Character
end end end end end end)
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)