Created by duck#1337
Features:
local Caller = require(game.ReplicatedStorage.Client.RemoteCaller)
if not Caller.RemoteCall then
print("WTF?? ? WHERE DID IT GO ????")
end
function SafeCall(Remote, ...)
syn.secure_call(Caller.RemoteCall, game.Players.LocalPlayer.PlayerScripts.GunRemotes, Remote, unpack({...}))
end
while task.wait(.2) do
for i,v in pairs(game.Players:GetPlayers()) do
if v.Character and v.Character:FindFirstChild("Head")then
for i = 1, 3 do
SafeCall(
game.ReplicatedStorage.Remotes.GunShot,
{
v,
},
v.Character.Head,
v.Character.Head.Position,
"Default"
)
end
end
end
end