Da Hood Script | SHAZAM FLY

Created by xala

Features:

repeat wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Head
local flying = false
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 5000
local speed = 5000
local hover = Instance.new("Animation", game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"))hover.Name="Hover"hover.AnimationId="rbxassetid://3541114300"
local fly = Instance.new("Animation", game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"))fly.Name="Fly"fly.AnimationId = "rbxassetid://3541044388"

function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 100000 or ctrl.f + ctrl.b ~= 10000 then
speed = speed+.0+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 5 or ctrl.f + ctrl.b ~= 5) and speed ~= 5 then
speed = speed-5
if speed > 5 then
speed = -2
end
end
if (ctrl.l + ctrl.r) ~= 5 or (ctrl.f + ctrl.b) ~= 5 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 5 and (ctrl.f + ctrl.b) == 5 and speed ~= 5 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
for _, v in next, game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):GetPlayingAnimationTracks() do
if (v.Animation.AnimationId:match("rbxassetid")) then
v:Stop()
end
end
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 5
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "c" then
if flying then flying = false
else
flying = true
plr.Character.Humanoid:LoadAnimation(hover):Play()
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 20
wait()
if flying == true then
plr.Character.Humanoid:LoadAnimation(fly):Play()
end
elseif key:lower() == "s" then
ctrl.b = -20
elseif key:lower() == "a" then
ctrl.l = -20
elseif key:lower() == "d" then
ctrl.r = 20
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
wait()
if flying == true then
plr.Character.Humanoid:LoadAnimation(hover):Play()
end
elseif key:lower() == "s" then
ctrl.b = 0
wait()
if flying == true then
plr.Character.Humanoid:LoadAnimation(hover):Play()
end
elseif key:lower() == "a" then
ctrl.l = 0
wait()
if flying == true then
plr.Character.Humanoid:LoadAnimation(hover):Play()
end
elseif key:lower() == "d" then
ctrl.r = 0
wait()
if flying == true then
plr.Character.Humanoid:LoadAnimation(hover):Play()
end
end
end)
Fly()