Post Views: 33
Created by BaconLord
Features:
while wait () do
for i,v in pairs(game.Players:GetPlayers()) do
if v.Name == game.Players.LocalPlayer.Name then
else
local args = {
[1] = "HEAL_PLAYER",
[2] = game:GetService("Players")[v.Name],
[3] = -10000000000
}
game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer(unpack(args))
end end end