GunGame Script | ANTI-LOSELEVEL, NO WATER KILL & SPAM HITS

Created by Konatoku

Features:

  • ANTI-LOSELEVEL & NO WATER KILL
-- Removes:
-- RemoteEvent with lose levels
-- Water killing part
-- Laggy parts (idk, but when i removing this, my FPS in safezone staying normal)

print("wait some seconds to remove all RemoteEvents with Parts")
game:GetService("ReplicatedStorage").Remotes.Died:Destroy() -- this is removing RemoteEvent where you lose levels
wait()
game:GetService("Workspace").Interactives.Water:Destroy() -- this is removing killing part
wait()
game:GetService("Workspace").Interactives.Safezone:Destroy() -- this is removing laggy part in safe zone
wait()
game:GetService("Workspace").Interactives.Safezone2:Destroy() -- this is removing laggy part in safe zone
print("Done!")

-- Spam Hits [Recommend choose class Berserk, because that faster working to kill players]

while wait(0.1) do
local args = {
   [1] = "Left Arm"
}

game:GetService("ReplicatedStorage").Remotes.Hit:FireServer(unpack(args))
wait()
local args = {
   [1] = "Right Arm"
}

game:GetService("ReplicatedStorage").Remotes.Hit:FireServer(unpack(args))
end

-- Updating you're upgrade because he can don't change you're upgrade

game:GetService("ReplicatedStorage").Remotes.LevelChanged:FireServer()