Roblox Is Unbreakable Script | AUTO COLLECT ITEMS – SERVERHOP

Created by crxcket

Features:

  • AUTO COLLECT ITEMS – SERVERHOP

PUT IN AUTOEXEC

-- ////////////////
--[[ITEM LIST
    ////////
    "Arrow"
    "Requiem Arrow"
    "Locacaca"
    "Stone Mask"
    "Steel Ball"
    "Heart of the Saint's Corpse"
    "Left Arm of the Saint's Corpse"
    "Eye of the Saint's Corpse"
    "Skull of the Saint's Corpse"
    "Ribcage of the Saint's Corpse"
    "Left Leg of the Saint's Corpse"
    "Right Leg of the Saint's Corpse"
    "Right Arm of the Saint's Corpse"
    "Cash"
    "Coin"
    "Pluck"
    ////////
]]--
repeat wait() until game:IsLoaded() and game:GetService("Players").LocalPlayer.PlayerGui:WaitForChild("HUD",1000000):WaitForChild("Screen",10).LoadingScreen.Visible == false
wait()
--notify("Everything Loaded Alright","")
local function hop()
local servers = {}
local req = syn.request({
Url = string.format('https://games.roblox.com/v1/games/%s/servers/Public?sortOrder=Asc&limit=100', game.PlaceId)
})
local body = game:GetService("HttpService"):JSONDecode(req.Body)
if body and body.data then
for i, v in next, body.data do
if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < tonumber(v.maxPlayers) then
table.insert(servers, 1, v.id)
end
end
end
if #servers > 0 then
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, servers[math.random(1, #servers)], game.Players.LocalPlayer)
else
--return notify("Serverhop", "Couldn't find a server.")
end
end
local items = {"Arrow";"Requiem Arrow";"Locacaca";"Stone Mask";"Steel Ball","Cash","Coin"}
local me = game.Players.LocalPlayer
char = me.Character
HRP = char.HumanoidRootPart
local function tp(arg1)
HRP.CFrame = arg1.CFrame   
end
local itemsFolder = game:GetService("Workspace").Map.Items.SpawnedItems
sethiddenproperty(game.Lighting, "Technology", Enum.Technology.Legacy)
-- ///////////////////
-- FARM
-- ///////////////////
for i, v in pairs(itemsFolder:GetChildren()) do
if table.find(items, v.Name) then
print(v)
if v:IsA("Part") or v:IsA("MeshPart") or v:IsA("Mesh") then
tp(v)
char.Humanoid.Jump = true
wait(.5)
local prox = v:WaitForChild("ProximityPrompt", .5)
fireproximityprompt(prox)
wait()
print("Fired")
elseif v:FindFirstChild("Handle") then
tp(v.Handle)
char.Humanoid.Jump = true
wait(.5)
local prox = v.Handle:WaitForChild("ProximityPrompt", .5)
fireproximityprompt(prox)
wait()
print("Fired")
end
end
end
wait(5)
for i = 1, 10 do
    hop()
end