Slap Battles Script | CANDY FARM

Created by EmkoDelirdi

Features:

  • CANDY FARM
local CornFolder = game:GetService("Workspace"):WaitForChild("CandyCorns")
repeat wait() until game:GetService("Players").LocalPlayer.Character
local root
root = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local OldPos
OldPos = root.CFrame


local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
local File = pcall(function()
   AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
end)
if not File then
   table.insert(AllIDs, actualHour)
   writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
end
function TPReturner()
   local Site;
   if foundAnything == "" then
       Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
   else
       Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
   end
   local ID = ""
   if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
       foundAnything = Site.nextPageCursor
   end
   local num = 0;
   for i,v in pairs(Site.data) do
       local Possible = true
       ID = tostring(v.id)
       if tonumber(v.maxPlayers) > tonumber(v.playing) then
           for _,Existing in pairs(AllIDs) do
               if num ~= 0 then
                   if ID == tostring(Existing) then
                       Possible = false
                   end
               else
                   if tonumber(actualHour) ~= tonumber(Existing) then
                       local delFile = pcall(function()
                           delfile("NotSameServers.json")
                           AllIDs = {}
                           table.insert(AllIDs, actualHour)
                       end)
                   end
               end
               num = num + 1
           end
           if Possible == true then
               table.insert(AllIDs, ID)
               wait()
               pcall(function()
                   writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
                   wait()
                   game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
               end)
               wait(4)
           end
       end
   end
end

function Teleport()
   while wait() do
       pcall(function()
           TPReturner()
           if foundAnything ~= "" then
               TPReturner()
           end
       end)
   end
end


local function CollectCorn(Corn)
OldPos = root.CFrame
root.CFrame = Corn.CFrame + Vector3.new(0,10,0)
wait(1)
root.CFrame = OldPos
end

for Index, CornObj in pairs(CornFolder:GetChildren()) do
CollectCorn(CornObj)
end


-- If you'd like to use a script before server hopping (Like a Automatic Chest collector you can put the Teleport() after it collected everything.
Teleport()

CornFolder.ChildAdded:Connect(CollectCorn)

game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
root = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
end)