Pixel Gun Tower Defense Script | AUTO FARM & MORE!

Png-7-18-300x169-1.png

Created by puro#4730

Features:

  • AUTO FARM
  • REQUIRED TOWER:
  • REQUIRED GUN:
local pgtd = loadstring(game:HttpGet("https://raw.githubusercontent.com/usamiername/pgtd-replayer/main/minified.lua"))()
pgtd.set("Abandoned Outskirts", 1, {"EnemyHealth",})
pgtd.placeTower("Lag Switcher", "Exterminator", Vector3.new(-201.72549438476562, 21.599227905273438, -55.6488037109375), Vector3.new(-0.248687744140625, 1.8636322021484375, -9.53399658203125), game.Workspace.Map.Placement:GetChildren()[24], 0)
pgtd.placeTower("Kill Stealer", "Machine Gun", Vector3.new(-231.57708740234375, 21.599227905273438, -45.002742767333984), Vector3.new(-30.10028076171875, 1.8636322021484375, 1.1120643615722656), game.Workspace.Map.Placement:GetChildren()[24], 3.75)
pgtd.upgradeTower(2, "Damage Bonus", 58.4)
pgtd.upgradeTower(1, "Damage Increase", 110.45)
pgtd.upgradeTower(1, "Range", 140.22)
pgtd.upgradeTower(2, "Range", 155.38)
pgtd.upgradeTower(1, "Damage Increase", 195.08)
pgtd.placeTower("Lag Switcher", "Exterminator", Vector3.new(-202.26097106933594, 21.599227905273438, -49.584083557128906), Vector3.new(-0.7841644287109375, 1.8636322021484375, -3.4692764282226562), game.Workspace.Map.Placement:GetChildren()[24], 273.04)
pgtd.upgradeTower(3, "Damage Increase", 275.98)
pgtd.upgradeTower(3, "Range", 285.09)
pgtd.upgradeTower(3, "Damage Increase", 306.33)
pgtd.placeTower("Lag Switcher", "Exterminator", Vector3.new(-204.3386688232422, 21.599227905273438, -44.11906433105469), Vector3.new(-2.8618621826171875, 1.8636322021484375, 1.9957427978515625), game.Workspace.Map.Placement:GetChildren()[24], 413.95)
pgtd.upgradeTower(4, "Damage Increase", 415.99)
pgtd.upgradeTower(4, "Range", 418.62)
pgtd.upgradeTower(4, "Range", 421.05)
pgtd.upgradeTower(4, "Damage Increase", 435.45)
pgtd.upgradeTower(4, "Lag Duration", 437.72)
pgtd.upgradeTower(3, "Lag Duration", 445.28)
pgtd.upgradeTower(3, "Range", 454.12)
pgtd.upgradeTower(1, "Damage Increase", 467.27)
pgtd.upgradeTower(1, "Lag Duration", 514.9)
pgtd.upgradeTower(1, "Lag Duration", 516.48)
pgtd.upgradeTower(1, "Lag Duration", 518.03)
pgtd.upgradeTower(1, "Range", 519.1)
pgtd.upgradeTower(2, "Damage Bonus", 543.67)
pgtd.upgradeTower(3, "Damage Increase", 587.5)
pgtd.upgradeTower(4, "Damage Increase", 590.81)
pgtd.upgradeTower(3, "Lag Duration", 603.83)
pgtd.upgradeTower(3, "Lag Duration", 604.92)
pgtd.upgradeTower(4, "Lag Duration", 621.07)
pgtd.placeTower("Lag Switcher", "Exterminator", Vector3.new(-205.44113159179688, 21.599227905273438, -38.392066955566406), Vector3.new(-3.964324951171875, 1.8636322021484375, 7.722740173339844), game.Workspace.Map.Placement:GetChildren()[24], 651.09)
pgtd.upgradeTower(5, "Damage Increase", 671.74)
pgtd.upgradeTower(5, "Range", 674.02)
pgtd.upgradeTower(5, "Range", 680.33)
pgtd.upgradeTower(5, "Damage Increase", 686.39)
pgtd.upgradeTower(5, "Damage Increase", 710.49)
pgtd.upgradeTower(5, "Damage Increase", 712.82)
pgtd.upgradeTower(5, "Lag Duration", 713.97)
pgtd.upgradeTower(5, "Lag Duration", 721.12)
pgtd.upgradeTower(5, "Lag Duration", 757.72)
pgtd.upgradeTower(5, "Lag Duration", 779.1)
pgtd.upgradeTower(2, "Damage Bonus", 804.5)
pgtd.sellTower(1, 848.04)
pgtd.sellTower(2, 849.49)
pgtd.sellTower(2, 850.95)
pgtd.sellTower(2, 852.1)
pgtd.placeTower("Lag Switcher", "Exterminator", Vector3.new(-242.04122924804688, 21.599212646484375, -25.511699676513672), Vector3.new(-44.741546630859375, 1.8636322021484375, -14.741771697998047), game.Workspace.Map.Placement:GetChildren()[23], 854.63)
pgtd.placeTower("Lag Switcher", "Exterminator", Vector3.new(-242.01541137695312, 21.599227905273438, -31.113510131835938), Vector3.new(-40.538604736328125, 1.8636322021484375, 15.001296997070312), game.Workspace.Map.Placement:GetChildren()[24], 857.34)
pgtd.placeTower("Lag Switcher", "Exterminator", Vector3.new(-241.6895751953125, 21.599227905273438, -37.27656173706055), Vector3.new(-40.2127685546875, 1.8636322021484375, 8.838245391845703), game.Workspace.Map.Placement:GetChildren()[24], 858.51)
pgtd.upgradeTower(4, "Damage Increase", 860.62)
pgtd.upgradeTower(4, "Damage Increase", 860.79)
pgtd.upgradeTower(4, "Damage Increase", 861.89)
pgtd.upgradeTower(4, "Damage Increase", 862.72)
pgtd.upgradeTower(4, "Lag Duration", 863.54)
pgtd.upgradeTower(4, "Lag Duration", 863.72)
pgtd.upgradeTower(4, "Lag Duration", 864.37)
pgtd.upgradeTower(4, "Lag Duration", 865.25)
pgtd.upgradeTower(4, "Range", 866.1)
pgtd.upgradeTower(4, "Range", 866.24)

 

ENJOY!

 

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